Study On Students’ Perception Towards The Use Of Ar/Vr Technologies In Higher Education
Keywords:
Augmented reality, Virtual reality, Student perception, TAM, Higher educationAbstract
Smart, new digital technologies that have an impact on a variety of environments and sectors involve virtual reality and augmented reality. The transition from traditional to digital or blended learning methods and tools is one of the most significant breakthroughs in higher education. For all relevant stakeholders, adopting and using these immersive tools presents a number of difficulties. The study's goals included learning how students perceive the use of augmented reality and virtual reality technologies as well as learning what influences how these tools are applied in higher education. The research was constructed on the theoretical underpinnings of the Technology Approval Model to achieve this goal (TAM). A study model was empirically tested within students of higher educational institutions in Bengaluru, Karnataka. 294 students made up the sample group, and data were gathered using an online survey. SPSS 23 was used in analysing data. Findings from multiple regression and ANOVA analysis show that perceived usefulness, confidence, and awareness, as well as perceived ease of use, has a greater impact on students' perceptions and are key predictors of whether and how often they will embrace and use these immersive technologies. These results support the development of TAM theory and successful application of interactive technologies in higher education. The results of the research will aid higher education institution leaders and management in concentrating on creating infrastructure, educating instructors, and developing creative pedagogy for incorporating immersive augmented and virtual reality technologies into curricula.