The Future of Cloud Gaming: Technologies, Limitations, and Opportunities

Authors

  • Dr. Priya Vij,Dr. F Rahman

Keywords:

Cloud Gaming, Streaming Technology, Accessibility, Latency, Content Delivery Networks, Gaming Industry, Future Directions

Abstract

Cloud gaming, a burgeoning sector within the gaming industry, allows users to play games viastreaming technology without the need for high-end hardware. This paper explores the technologicalinfrastructure that supports cloud gaming, including servers, content delivery networks (CDNs), andlow-latency streaming protocols.

References

Adams, J. (2016). The Rise of Cloud Gaming: An Overview. Journal of Gaming Technology, 15(2), 23-34.

Chen, L., & Zhao, X. (2015). Low-Latency Streaming Protocols for Cloud Gaming. International Journal of Computer Networks, 78(4), 102-115.

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Published

2024-07-16

How to Cite

Dr. Priya Vij,Dr. F Rahman. (2024). The Future of Cloud Gaming: Technologies, Limitations, and Opportunities . Journal of Computational Analysis and Applications (JoCAAA), 33(07), 2056–2062. Retrieved from https://eudoxuspress.com/index.php/pub/article/view/2577

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Section

Articles