The Unreal Reality of Gamification: Meta Leaps in the Gaming Universe

Authors

  • Dr Sam Vinay Rao,Dr Pooja Rana,Dr Rusha Mudgal

Keywords:

Metaverse, Immersive, Gaming, Bitcoin, Augmented Reality, Virtual Reality, Blockchain, Cryptocurrency, Megacorp.

Abstract

Back in 1964 when renowned communication theorist Marshall McLuhan announced that the world will
soon morph into a “global village” little did he realise how rapidly this chance prediction would morph into
a post-modern reality.

References

Spring, D.: Gaming history: Computer and video games as historical scholarship.

Rethinking History. https://doi.org/10.1080/13642529.2014.973714. 19(2), 207–221 (2015)

Liu, S., & Bai, J. (2022). New development trends of “metaverse + psychology” blending virtual and reality.

Metaverse, 3(1), 9. https://doi.org/10.54517/met.v3i1.1809

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Published

2024-08-10

How to Cite

Dr Sam Vinay Rao,Dr Pooja Rana,Dr Rusha Mudgal. (2024). The Unreal Reality of Gamification: Meta Leaps in the Gaming Universe . Journal of Computational Analysis and Applications (JoCAAA), 33(08), 3069–3085. Retrieved from https://eudoxuspress.com/index.php/pub/article/view/2411

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Section

Articles